Monster 4x4 World Circuit

A show off. Just for the sheer fun
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kai666
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Monster 4x4 World Circuit

Post by kai666 » Wednesday, 10 Jan 2007, 1:22

Monster 4x4 World Circuit - Records

I still need to beat 9 pre-made factory 'Longest Jump' records

:arrow: Player info: All cars can be unlocked in Quick Race :!:
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Monster 4x4 WC.htm
Monster 4x4 World Circuit - Records
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Last edited by kai666 on Monday, 16 Jul 2007, 13:58, edited 6 times in total.

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Post by kai666 » Saturday, 13 Jan 2007, 0:16

12 new records for Monster 4x4 World Circuit

(I still need to beat 8 pre-made factory 'Longest Jump' records)

:arrow: Player info: All cars can be unlocked in Quick Race :!:
Attachments
Monster 4x4 WC.htm
12 new records for Monster 4x4 World Circuit (13-01-2007)
(88.38 KiB) Downloaded 224 times
Last edited by kai666 on Saturday, 03 Feb 2007, 17:48, edited 2 times in total.

kai666
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Post by kai666 » Monday, 22 Jan 2007, 18:19

80 new records for Monster 4x4 World Circuit

(I still need to beat 4 pre-made factory 'Longest Jump' records)

:arrow: Player info: All cars can be unlocked in Quick Race :!:
Attachments
Monster 4x4 WC.htm
80 new records for Monster 4x4 World Circuit (22-01-2007)
(106.8 KiB) Downloaded 236 times
Last edited by kai666 on Saturday, 03 Feb 2007, 17:49, edited 1 time in total.

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Post by kai666 » Monday, 22 Jan 2007, 18:20

Review: Monster 4X4: World Circuit

It's confession time: after playing Ubisoft's abysmal racer, GT Pro Series, we didn't have high expectations for Monster 4x4. In fact, we were expecting to have an even worse time. Maybe it was the box art. Whereas GT Pro Series features an image of a slick race car against a stark white background, Monster 4x4's box features a cartoonish monster truck with ridiculously oversized wheels.

Yes, we're aware of the old adage that warns against judging the relative merits of a book based solely on its outside cover but putting the two side by side, it's hard not to think that GT Pro Series would offer the better experience. And since we already knew just what kind of experience GT Pro Series offeredit wasn't a good one, that's for sureyou couldn't blame us for expecting to be completely and utterly underwhelmed by Monster 4x4.

Well, color us wrong. Not only is Monster 4x4 a better game--not a difficult feat considering how awful GT Pro Series was--it's also good enough to stand on its own relative merits. First, Monster offers vastly better control scheme than GT Pro. It doesn't have the level of sophistication to satisfy a racing geek's tastes but it is perfect for the Wii neophyte who is still trying to get a grasp on the Wii Remote's unique capabilities.

The tracks also pack a lot of fun into a relatively small area, with plenty of jumps, power ups and flaming barrels to take out race leaders. The sound is actually one of the bright spots as the roar of six-hundred cubic foot engines, real enough to for a second think a tractor pull has found its way into your living room.

What's also surprising is the level of customization that the game allows. You can change your rims, paint jobs, stat points and decals without going overboard into the minutiae of engines and transmissions.

The game also features four mini-games that are a blast to play. We were especially fond of the vehicular football game where players bounce into one another while trying to knock a giant soccer ball into an oversized goal. Battle mode is also a lot of fun shooting other players with flaming oil drums.

Monster 4x4 isn't a particularly deep title, but you'd have to be a fool to go into thinking that it would be. It's probably best as a weekend rental to blast through with your friends.

Review by Flasherman | 12/28/2006 | 14:20:29 PM PST

SOURCE: http://www.gamepro.com/Nintendo/Wii/gam ... 2068.shtml

kai666
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Post by kai666 » Saturday, 03 Feb 2007, 18:04

I really like Monster 4x4 World Circuit, simple, yet effective. I can't remember the last time where I had so much, nothing but sheer fun, with a racing game.

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