"Useless information"... Did you know that?

N64 Console related stuff

Moderator: loek555

skedar99

"Useless information"... Did you know that?

Post by skedar99 » Thursday, 14 Oct 2004, 15:14

Did you know that:

- Nintendo means, looselig translated from japaneese, Leave luck to Heaven? (Kai666)

- The Nintendo 64 was released in September 1996 and retailed for $199 and sold over 30 million units worldwide?

- The Nintendo 64 can do 145,000 more calculations per second than the first rocket to the moon?

- The Nintendo GameCube sold 22 million units over the course of six years?

skedar99

Post by skedar99 » Friday, 15 Oct 2004, 15:41

Did you know that:

- In theory, a N64 game cartridge could be made to have however much memory required, even 1 GB?

- A N64 Control Stick life span is only supposed to be 6 months before becoming in-accurate?

- Lost Kingdoms is called Rune in Japan?

- You get a better picture from a clear / coloured, N64 than the standard black one?

- Rare's head office is in England?

loek555
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Post by loek555 » Monday, 18 Oct 2004, 16:33

Well I like some of the facts.
Really I do too! 8) 8)
Image
Loek555 AKA Blazin_tical2
TECHNOLOGY is the only Progress I know about Modern Civilisation.And I'm addicted to Modern Technology!
Nintendo RULES!!!!!
Arigato Shigeru Miyamoto San!

skedar99

Post by skedar99 » Tuesday, 19 Oct 2004, 10:15

Did you know that there was a 8MB RAM expansion released by Datel which is double memory over the normal ram expanison of 4MB!

This was created to code hack games that needed 4MB and still have free RAM to run the trainer!

skedar99

Post by skedar99 » Tuesday, 19 Oct 2004, 10:21

Did you know

That: There was a device called a Sharkwire online which allows you to e-mail from your Nintendo 64?

That: There was a Game Boy player for the Nintendo 64 called "Game Booster" by datel... Also they launched a 2-in-1 with a N64 Action Replay?

That: If you removed the security tabs on a U.S Nintendo 64 it will play japanese NTSC games too! but not U.K?

That: The name 'Playstation' was copywrited to Nintendo, as Sony and Nintendo was designing a cd drive for the SNES?
Unfortunatly Sony and Nintendo had a dissagrement and they went on to make the Playstation?
Nintendo then sued Sony for 6 million! in 2000.

skedar99

Post by skedar99 » Tuesday, 19 Oct 2004, 15:07

Did you know

That: In Japan there is a device for Nintendo 64 called the 64DD (Disc Drive) which was a zipdisc drive?

That: Resident Evil 0 was going to feature on the Nintendo 64 but was canned june 2000 and then was released on the GameCube?

That: The Legend of Zelda: Ocarina of Time was originally designed for the 64DD but later made in cartridge form?

skedar99

Post by skedar99 » Tuesday, 19 Oct 2004, 15:09

Project Reality was the code-name of the project being worked on by Nintendo and Silicon Graphics (SGI) in April 1993 to create a next-generation 3D console. The fact that Nintendo was making a leap to 64-bit worried the likes of Sega and Sony who only had 32-bit consoles to show off and force down consumers' throats.

Nintendo made an announcement in mid 1994 that came as a surprise: the game media for the Ultra 64 (that was what it was called first) would be 100Mbit cartridges and not CDs. The decision to choose cartridges over CDs did make quite a few software developers turn away from the system all together. Not only were cartridges more expensive, but it meant that Nintendo would be the only supplier, enforcing their grip on licenses. Nintendo's defense was to say that cartridges were still the media of choice for home consoles because they did not suffer from slow load times and were more practical than CDs.

The unveiling of the Ultra 64 was meant to come early 1995, but was delayed until the November Shoshinkai, Nintendo's exhibition, in Japan. It was then that two games out of the 11 planned titles were demoed to the public. No one could doubt how impressive the graphics were, however, with none of the games even close to finished, and less than a year to go until release date, speculation started surfacing about whether Nintendo would be able to get the Nintendo 64 (The name change came at Shoshinkai) on shop shelves in time.

In 1995, Nintendo demoed a playable version of Super Mario 64 at the Japanese Trade Show. The game made up for all the delays and complications that Nintendo had gone through, especially with the very few titles that would be ready by the release date. The crowd loved the game and were convinced that Mario creator Miyamoto had another winner on his hands.

The console was finally released in September 1996 and managed to sell all its initial stock. Two years later, The N64 Expansion Pack was released for the console, which added 4MB to the RAM to allow games to include larger levels and higher resolutions.

The N64 retailed for $199 and sold over 30 million units worldwide..

Technical Specs:

CPU: 64-bit R4300i RISC (93.75MHz) / 64-bit data paths, registers with 5-stage pipelining
Co-processor: 64-bit RISC (62.5MHz)
RAM: 4MB (36Mb) upgradeable
Graphics: Pixel Drawing Processor (RDP) built into co-processor
Colours: 16.7 million (32,000 on screen)
Polygons: 150,000 per second
Resolution: 640x480 pixels
Sound: 16 to 24-channel 16-bit stereo (up to 100 PCM channels possible)

Image

skedar99

Post by skedar99 » Tuesday, 19 Oct 2004, 16:06

you can connect 8 cartridges to a N64 at the same time and will run:

Game cartridges:
Ultra 64 - region cartridge (x2)
Passport 3 plus - region cartridge (x2)
Action Replay
Equalizer
Xplorer 64
Control deck

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Post by kai666 » Monday, 08 Nov 2004, 15:22

skedar99 wrote:if you fill your X-Plorer 64 over 50% it can crash and not boot again :cry:
:arrow: PS:
All the codes from my web site cannot be stored on the X-Plorer 64 due to the lack of space in the X-Plorer 64, so NEVER add more codes in your X-Plorer 64 than MAX 50 - 53% or it will crash and not boot again, but it can be restored with a new upgrade, but Do NOT take any chances :!: :!:
Last edited by kai666 on Monday, 27 Nov 2006, 5:28, edited 1 time in total.

loek555
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Post by loek555 » Monday, 08 Nov 2004, 16:50

Hmmmm....
Does this mean that I need to split "The" list?
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Loek555 AKA Blazin_tical2
TECHNOLOGY is the only Progress I know about Modern Civilisation.And I'm addicted to Modern Technology!
Nintendo RULES!!!!!
Arigato Shigeru Miyamoto San!

skedar99

Post by skedar99 » Tuesday, 09 Nov 2004, 13:01

With some ar codes you can see the extras that were never enabled in the cartridge version of Zelda: Ocarina of Time...

That you only store 100 cheats per game on an EQ Version 3.0

If you fill your X-Plorer 64 cheat code cartridge over 50% with codes, it can crash and not boot again :!:

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Post by kai666 » Tuesday, 09 Nov 2004, 13:26

skedar99 wrote:that you only store 100 cheats per game on an equalizer 64 v3.0 :D
That's why the "5000-patch codes" are so brilliant.. Take for instance the N64 game "Hybrid Heaven" and pay attention to codes #2, 3, 4, 5, 6, 7, 8, 9, 10, 11 you can only count 24 codes lines, all together, right !! Without the "5000-patch codes" there would be 307 code lines to enter into your cheat device. By using the 5000-patch codes you can enter them all into your cheat device and enable them all WITHOUT wrecking the game (no freeze-ups)
Last edited by kai666 on Saturday, 22 Jul 2006, 3:57, edited 2 times in total.

skedar99

Post by skedar99 » Tuesday, 09 Nov 2004, 13:42

you should see how many (N64) Resident Evil 2 codes i have i had to split it into 2 entries

like:

Resident Evil 2 Part 1
Resident Evil 2 Part 2

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Post by kai666 » Tuesday, 09 Nov 2004, 13:55

My codes for "Jet Force Gemini" are split into 4 entries

JFG #1: Vela codes
JFG #2: Juno codes
JFG #3: Lupus codes
JFG #4: Miscellaneous codes
Last edited by kai666 on Friday, 21 Jul 2006, 9:58, edited 1 time in total.

loek555
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Post by loek555 » Saturday, 19 Aug 2006, 22:29

Pff...Looking at this post makes me wondering....
We Damn Well Like our hobbies very much...checked the date on this thread? 2004!
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Loek555 AKA Blazin_tical2
TECHNOLOGY is the only Progress I know about Modern Civilisation.And I'm addicted to Modern Technology!
Nintendo RULES!!!!!
Arigato Shigeru Miyamoto San!

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